My current game in active development is Core Decay, a cross-platform FPS releasing in 2020. Explore derelict facilities, uncover a vast conspiracy, install cybernetic upgrades, and use unique weapons and powerups in an old-school shooter inspired by the classics of the 90s.
Core Decay is a one-man project and a celebration of the DOS and early Windows games of the late 90s. Growing up with games such as Quake, Descent and Doom, I wanted to return to this era – in particular on mobile devices, since aside from a few ports of PC games there is not really any way to experience this genre on mobile right now.
The game is a first-person shooter in an industrial sci-fi setting, where the goal of the player is to progress through eleven distinct levels, finding and destroying the reactor core in each facility before moving onward. Levels consists of several sectors of varying security, and the player has to find appropriate keycards to progress. Once the reactor core is located and destroyed, there is a limited time to find the escape exit before the facility is obliterated.
Although the main gameplay loop is highly rooted in classic shooters, there are a few more modern elements as well. Core Decay features a leveling system where each time the player levels up they get to pick from a random selection of unique perks, each granting some sort of bonus or benefit. This adds to replayability and makes every playthrough more unique.
This short teaser showcases pre-alpha gameplay. Note that nothing seen here is final and art, mechanics, and music is subject to change.
Development updates are summarized and posted to the official website - coredecay.com - and smaller updates are shared on Twitter. To follow the development of Core Decay, check out any of the links below!